An interactive fiction game of assassination and intrigue.

In an old hotel clamoring with glittering guests, elaborate enchantments, and unfathomable depths of secrecy, you are the lone rust-ridden blade among shimmering champagne glasses. With only your brief instructions, fabricated identity, and molded memories, you must complete your sordid task.

Find a way to take out your target and try to ignore the nagging feeling that you're forgetting something vital...


Note! This is an in-development build. A full demo is set for release at the end of May 2025.

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